Solve log
Guide
- Face
- Which axis you turn. R L U D F B are the usual 3D faces; O / I are +W and −W (the fourth dimension).
- Layer
- Which parallel slice moves along that face—like outer / middle / inner on a 3×3×3, but here each “slice” is a full 3×3×3 block in 4D.
- Plane A · B · C
- A 4D face can spin in three different 2D planes (three ways to pair the axes inside the facet). A shallow, B wide (default), C deep—if a twist looks wrong, try another plane.
- CCW / CW
- Turn direction when looking straight at the selected face sticker.
- Solve log
- Records manual twists and solve playback. Scramble / Reset clear it. Solve reverses an in-app scramble.
- View rotation
- Only moves the camera, not the puzzle. Use Rotation speed while auto-spin is on.